A fully solved game, mathematically speaking
Because tic-tac-toe has a small enough number of possible board states, it has been completely mathematically analyzed: if both players always make the objectively best move, the result is always a draw, with neither X nor O able to force a win. This makes it a common first example in game theory and computer science courses for teaching the concept of a "solved" game.
Why first-move advantage exists but is not decisive
Going first (as X) does give a real edge against imperfect play, since X gets an extra move's worth of board control by the end of the game. However, that edge disappears entirely against a defender making correct blocking and forking decisions, which is why the standard version of the game is considered a fair, drawish contest between two attentive players rather than one favoring whoever moves first.
Frequently Asked Questions
Can you always avoid losing at tic-tac-toe?
Yes. If you always immediately block any two-in-a-row your opponent creates and avoid leaving a fork open for them, you can guarantee at least a draw regardless of what your opponent does β a loss only happens from a missed block or a missed fork.
Does moving first guarantee a win?
No. Against an opponent who plays correctly, going first only guarantees a draw at best, not a win β a genuine win only happens when the second player makes a mistake somewhere along the way.